Set alpha of AnimationDrawable - Blog Android

Monday, 23 January 2012

Set alpha of AnimationDrawable

Alpha of a AnimationDrawable can be changed using setAlpha(int alpha), Specify an alpha value for the AnimationDrawable. 0 means fully transparent, and 255 means fully opaque.

Set alpha of AnimationDrawable

Modify from last exercise "Start and Stop frame animation with AnimationDrawable", add a SeekBar to set alpha of the animation.

main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >

<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Set Alpha" />
<SeekBar
android:id="@+id/setalpha"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:progress="255"
android:max="255" />
<Button
android:id="@+id/startanimation"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Start Animation" />
<Button
android:id="@+id/stopanimation"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Stop Animation" />
<ImageView
android:id="@+id/myanimation"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@anim/anim_android"
/>

</LinearLayout>


Modify the code of the actiity
package com.exercise.AndroidAnimation;

import android.app.Activity;
import android.graphics.drawable.AnimationDrawable;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.SeekBar;

public class AndroidAnimationActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

ImageView myAnimation = (ImageView)findViewById(R.id.myanimation);
final AnimationDrawable myAnimationDrawable
= (AnimationDrawable)myAnimation.getDrawable();

SeekBar setAnimationAlpha = (SeekBar)findViewById(R.id.setalpha);
Button startAnimation = (Button)findViewById(R.id.startanimation);
Button stopAnimation = (Button)findViewById(R.id.stopanimation);

startAnimation.setOnClickListener(new Button.OnClickListener(){

@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
if(!myAnimationDrawable.isRunning()){
myAnimationDrawable.start();
}
}});

stopAnimation.setOnClickListener(new Button.OnClickListener(){

@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
if(myAnimationDrawable.isRunning()){
myAnimationDrawable.stop();
}
}});

setAnimationAlpha.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener(){

@Override
public void onProgressChanged(SeekBar seekBar, int progress,
boolean fromUser) {
myAnimationDrawable.setAlpha(progress);

}

@Override
public void onStartTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub

}

@Override
public void onStopTrackingTouch(SeekBar seekBar) {
// TODO Auto-generated method stub

}});

}
}


Download the files.


Next:
- Creaete AnimationDrawable and copy frames from another AnimationDrawable

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